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#webassembly

10 Beiträge10 Beteiligte0 Beiträge heute

A look at the state of #WebAssembly, as it turns 10. It’s getting traction in some areas (though notably game engines aren’t one of them), though a pain point is its low-level model and lack of any standard implementation of structured types or garbage collection making interfacing with dynamic languages, or indeed the web DOM, a pain. As with Java, though, the web may not be where it ends up.

queue.acm.org/detail.cfm?id=37

queue.acm.orgWebAssembly: Yes, but for What? - ACM Queue

⚠️ #vulnerability #infosec ⚠️

Agencia CISA agregó la vulnerabilidad Zero-Day de #Chromium V8 a su catálogo de vulnerabilidades conocidas y explotadas (KEV) - CVE-2025-6554, descrito como confusión de tipo en el motor V8 #JavaScript y #WebAssembly. "Este error en V8 en Google #Chrome anteriores a versión 138.0.7204.96 permitiría a un atacante remoto realizar lectura/escritura arbitrarias a través de una página HTML especialmente diseñada".

🔗thehackernews.com/2025/07/goog

The Hacker NewsChrome Zero-Day CVE-2025-6554 Under Active Attack — Google Issues Security UpdateGoogle releases an update for Chrome’s CVE-2025-6554, a critical zero-day flaw, to prevent exploitation
Fortgeführter Thread

Native JS templating: helps JavaScript developers. Direct WASM→DOM: helps EVERY language. Rust, Go, C#, Zig, Swift, Kotlin... all get first-class web UI performance. That's real platform evolution. We shouldn't be adding more JS-specific APIs when we could be opening the web to all languages equally. The web platform should be language-agnostic at its core. #compsci #webdev #webassembly #programming

Antwortete doboprobodyne

@doboprobodyne @christianp

awesome!
In the long run it might also make the online transcoding tools with the "Start now" [to download malware]-button obsolete.

Funnily I talked about this [soon solved] problem with my funder @clemensg by phone today.

#transcoding #encoding #video #browser #ffmpeg #webassembly #clientside #videoconverter

just et. al. too
please save us from uploading duplicate files or journalists from writing alt twice with clientside content-id comparison.

Antwortete im Thread

@christianp

Just a thought, from a knuckle-dragging biology scientist. TL;DR: I believe there is scope to make the hosting of a peertube instance even more lightweight in the future.

I read some time ago of people using #webAssembly to transcode video in a user's web-browser. blog.scottlogic.com/2020/11/23

Since then, I believe #WebGPU has done/is doing some clever things to improve the browser's access to the device's GPU.

I have not seen any #peertube capability that offloads video transcoding to the user in this way.

I imagine, though, that this would align well with peertube's agenda of lowering the bar to entry into web-video hosting, so I cannot help but think that this will come in time.

My own interest is seeing a #Piefed (activitypub) instance whose web-pages could #autotranslate posts into the user's own language using the user's own processing power... One day, maybe!

Thank you again for all your hard work; it is an inspiration.

Scott LogicIn-browser transcoding of video files with FFmpeg and WebAssemblyThe WebAssembly build of FFmpeg allows you to run this powerful video processing tool directly within the browser. In this blog post I explore FFmpeg.wasm and create a simple client-side transcoder that streams data into a video element, with a bit of RxJS thrown in for good measure.
#mastodon#webVideo#HLS

Various thi.ng updates, bug fixes, additions and new version of github.com/thi-ng/zig-thing/ — now fully compatible with current Zig v0.14.1

On a more diary/devlog note: I also updated several of my Zig based work-in-progress art pieces to the latest version (some of them not touched in 2+ years) and it's so good to see how the thi.ng/wasm-api toolchain has been holding up with various breaking Zig changes and also how this setup simplifies creating hybrid Zig/TypeScript projects (e.g. for using DOM/WebGL from Zig). Related, I also want to mention once more the #GenArtAPI Zig WebAssembly bindings[1] (updated a few weeks ago), which add another layer of flexibility & boilerplate reduction for generative/procedural/algorithmic art projects...

I will be attempting yet another few takes creating a video overview & mini-workshop/tutorial about thi.ng/genart-api, hopefully also touching on these aspects...

[1] github.com/thi-ng/genart-api/t

#ThingUmbrella#Zig#Ziglang