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#pico2

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Very nice new gadget, the #PicoCalc by #ClockworkPi! 🤩 Got mine a few days ago and am currently learning a lot about how it works. Documentation is a bit sparse, currently. You have to study many forum posts on forum.clockworkpi.com, there's currently no "gettings started" guide. – A bit disappointing: No Python (neither Micro-, nor Circuit-) out of the box. But folks (not ClockworkPi) are working on it. – If you're into Forth: it's already there. #RaspberryPi #Pico #Pico2 #MMBasic

Fortgeführter Thread

This is a curse of compromises but at least I now have options. Using PSRAM , I converted my bouncing balls simulation to run at the full #Presto screen resolution of 480x480 with my anti-aliasing code. Graphics look beautiful, but screen refresh rate dropped to 10 fps due to the time taken to copy the drawing buffer in PSRAM to the screen buffer in the main RAM. Compare this to using a 240 x 480 resolution for buffers all in main RAM where I get 56 fps. #RaspberryPi #pico2 #rp2350 #pimoroni

Antwortete im Thread

@rpimag After completing my graphics code to draw anti-aliased circles I ported my animations library to the Pimoroni Presto device to run them on the lovely touchscreen, powered by a #RaspberryPi #RT2350 chip as found on the #Pico2. My optimised code only draws anti-aliased pixels when they are against a black background, so my code to clear cells in Game of Life by drawing a black circle is leaving the anti-aliased pixels behind, making a really interesting background effect.
#MakerMonday

Antwortete im Thread

@rpimag I did a bit more work on my UART booting Flashless Picos. On the end of each "pico" there's an I2C port for the I/O expander (used to reset/setup the RP2350A to boot from UART) and a UART port to send the bin file/communicate after boot. The Pico2 in the PicoUART6 is running CircuitPython using Adafruit_CircuitPython_PIO_UART for the non-hardware UARTs.

#MakerMonday#Pico#Pico2