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#developintheopen

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_Fantasticalistic_ stream tonight. We got our #SpacetimeDB server code properly tracking player state, and our #godot client properly rendering the location of the player and sending player movement updates back to the server!

This is all thanks to godot's commitment to modern #DotNet support, and, of course, SpacetimeDB's same!

On Thursday's stream, we should have a somewhat functional game that folks can come and play with me!

twitch.tv/b4ux1t3

Twitchb4ux1t3 - TwitchBuilding a little multiplayer game jam game in Godot with SpacetimeDB!

Tonight on stream, I'm going to be implementing my _third_ audio back end for #FeedzApp! Don't worry, this is the last time, because I'll be implementing the #Android media player!

By the end of the night, I expect to have a working Android application which can surface a media-style notification (which you're familiar with if you're an android user!)

Come for the Android, stay for the #DotNet and #AvaloniaUI! Stream starts at roughly 8:30 PM Eastern.

twitch.tv/b4ux1t3

Twitchb4ux1t3 - TwitchBuilding a little multiplayer game jam game in Godot with SpacetimeDB!

On Tuesday I built the audio player view for #FeedzApp live on stream. You can watch the VOD here: twitch.tv/videos/2391268591

Tonight, I'll be swapping out the Audio library from SDL3 to libVLC and getting the android version in a more-or-less working state!

The fun begins at around 8:30 PM Eastern.

twitch.tv/b4ux1t3

Last week on the stream, I wired up #SDL3 to #DotNet and got my podcast application, #FeedzApp, playing audio on every platform SDL supports (read: all of them).

Tonight, at roughly 8:30 PM Eastern, I'll be putting together an #AvaloniaUi view to control the audio playback, again, live on stream!

twitch.tv/b4ux1t3

And since it's been asked on the stream: No, I don't use any LLM-based tools, at all. Literally zero. Not even as a search aid.

Every bit of code you see on the screen is code I wrote myself, and I'm happy to explain any line!

Twitchb4ux1t3 - TwitchBuilding a little multiplayer game jam game in Godot with SpacetimeDB!