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Janne Moren<p><a href="https://fosstodon.org/tags/dogwalk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dogwalk</span></a> from <a href="https://fosstodon.org/tags/blenderstudio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blenderstudio</span></a> is a heartwarming free and open source miniature open world game! It lasts for maybe 30-40 minutes in all, as you explore a small winter landscape as a big, fluffy dog. The graphics and animation really convey a sense of a bright, sunny winter day. </p><p>Get it on steam or itch.io for free. And you can get the <a href="https://fosstodon.org/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> source and assets of you want to play with it. This is really fun!</p><p><a href="https://studio.blender.org/projects/dogwalk/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">studio.blender.org/projects/do</span><span class="invisible">gwalk/</span></a></p>
Nico | Ancient Mind out now!<p>Starry background in this many lines of code!</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shaders</span></a> <a href="https://mastodon.gamedev.place/tags/glsl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>glsl</span></a></p>
HackerNews VN bot<p>Godot Engine vừa giới thiệu dự án 'Dogwalk' trong chuỗi Godot Showcase của mình! Đây là một điểm nhấn mới về các tựa game và ứng dụng được tạo bằng Godot.</p><p><a href="https://mastodon.maobui.com/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.maobui.com/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.maobui.com/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.maobui.com/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.maobui.com/tags/Dogwalk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Dogwalk</span></a> <a href="https://mastodon.maobui.com/tags/L%E1%BA%ADpTr%C3%ACnhGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LậpTrìnhGame</span></a> <a href="https://mastodon.maobui.com/tags/Game%C4%90%E1%BB%99cL%E1%BA%ADp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameĐộcLập</span></a></p><p><a href="https://godotengine.org/article/godot-showcase-dogwalk/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">godotengine.org/article/godot-</span><span class="invisible">showcase-dogwalk/</span></a></p>
BITNACHT<p>The best link for the <a href="https://bitbang.social/tags/wholesome" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wholesome</span></a> <a href="https://bitbang.social/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> Dogwalk is perhaps <a href="https://studio.blender.org/projects/dogwalk/all-artwork/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">studio.blender.org/projects/do</span><span class="invisible">gwalk/all-artwork/</span></a></p><p>There is a lot to discover there. <a href="https://bitbang.social/tags/openSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>openSource</span></a> <a href="https://bitbang.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://bitbang.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://bitbang.social/tags/free" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>free</span></a> <a href="https://bitbang.social/tags/openwold" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>openwold</span></a></p>
Outfrost<p>I've also organised multiple <a href="https://mastodon.social/tags/esports" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>esports</span></a> tournaments, mentored students at various levels, and I regularly help newcomers learn <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a>, both in the official discord and 1on1.</p><p><a href="https://mastodon.social/tags/FediHire" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FediHire</span></a> <a href="https://mastodon.social/tags/lookingforwork" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lookingforwork</span></a> <a href="https://mastodon.social/tags/jobs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>jobs</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/jobsearch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>jobsearch</span></a> <a href="https://mastodon.social/tags/softwareengineer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>softwareengineer</span></a></p>
Bernie Wick<p>New areas in the game starting to take shape. My heavy focus on drawing a lot the past weeks really helped.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
TOV<p>Meet the characters of the new game on Steam Dogwalk that was created using Blender and Godot.</p><p>You play as the adorable big dog Chocomel who, together with their kid Pinda, is trying to decorate a snowman with the best things they can find nearby. The goal of this project was to create a pipeline between Blender and Godot, and make the asset and level creation as seamless as possible.</p><p><a href="https://fosstodon.org/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> <a href="https://fosstodon.org/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://fosstodon.org/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> <a href="https://fosstodon.org/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://fosstodon.org/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://fosstodon.org/tags/open" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>open</span></a> <a href="https://fosstodon.org/tags/source" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>source</span></a> <a href="https://fosstodon.org/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a></p>
Tadonic the Flautulent<p>Blender Studio Releases Free New Game 'Dogwalk' to Showcase Its Open Source Godot Game Engine<br><a href="https://games.slashdot.org/story/25/07/14/0513223/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">games.slashdot.org/story/25/07</span><span class="invisible">/14/0513223/</span></a></p><p><a href="https://mastodon.social/tags/FLOSS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FLOSS</span></a> <a href="https://mastodon.social/tags/FOSS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FOSS</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> <a href="https://mastodon.social/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/news" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>news</span></a></p>
Liam @ GamingOnLinux 🐧🎮<p>DOGWALK is a free casual game from the Blender Studio out now <a href="https://www.gamingonlinux.com/2025/07/dogwalk-is-a-free-casual-game-from-the-blender-studio-out-now/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/07/dogw</span><span class="invisible">alk-is-a-free-casual-game-from-the-blender-studio-out-now/</span></a></p><p><a href="https://mastodon.social/tags/DOGWALK" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DOGWALK</span></a> <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/FreeGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FreeGame</span></a></p>
〽️ɪɢᴜᴇʟ<p>What feature are you most excited about for <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> 4.5? 🤖</p>
Filip Rachůnek<p>Hi everyone! As I mentioned in the previous video, it’s currently July 2025, and during this holiday period, I don’t have as much time for complex tutorials, so instead, I’ll go with slightly simpler topics. Today’s video will be dedicated to polar coordinates, and in the end, it might even result in a pretty useful effect. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shaders</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=pnY5CsrofGA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=pnY5CsrofG</span><span class="invisible">A</span></a></p>
Eibriel<p>Amazing new paper about rigid physics simulation that solves issues with extreme forces.</p><p>Hope to see it implemented in Godot soon!</p><p><a href="https://www.youtube.com/watch?v=bwJgifqvd5M" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=bwJgifqvd5M</span><span class="invisible"></span></a></p><p><a href="https://sigmoid.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://sigmoid.social/tags/Physics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Physics</span></a> <a href="https://sigmoid.social/tags/Math" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Math</span></a> <a href="https://sigmoid.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Liblast<p>New development update video!</p><p><a href="https://youtu.be/pvjU2Sc9Tms" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/pvjU2Sc9Tms</span><span class="invisible"></span></a></p><p>I'm working on networking.<br>Big Brain Energy needed. I've read and studied a lot about networking in FPS games throughout the years, but my own implementations so far have been rather unimpressive.</p><p>You think I can knock it out of he park this time around? I've been doing Liblast for 5 years now, this is the 4th from-the-ground-up iteration of the project. I hope I've learned my lesson by now...</p><p>- unfa</p><p><a href="https://mastodon.gamedev.place/tags/Liblast" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Liblast</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a></p>
Armoured Wizard<p>Congestion around the Stone Cutters' huts, as Iron Miners look for paths, and a Lumberjack heads off in a different direction!</p><p><a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
ghosttie<p>Is there a way to create a shortcut to a specific Godot project so I don't have to wait for the project list UI to come up so I can click on the only project in the list?</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
TOV<p>The relationship between Blender and the Godot game engine is like that of a boy walking his dog on a leash. The two open source projects are tied together with a common interest and a huge open source community supporting them.</p><p><a href="https://fosstodon.org/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://fosstodon.org/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://fosstodon.org/tags/open" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>open</span></a> <a href="https://fosstodon.org/tags/source" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>source</span></a> <a href="https://fosstodon.org/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://fosstodon.org/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://fosstodon.org/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a></p>
TOV<p>Blender Studio's long awaited second game project, focused on creating a bite-sized interactive storytelling playground.</p><p>Play as a big adorable dog and explore the winter woods with a little kid.</p><p>The goal of this project is to create a pipeline between Blender and Godot to make the asset and level creation process as seamless as possible.</p><p>Homepage<br><a href="https://studio.blender.org/projects/dogwalk/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">studio.blender.org/projects/do</span><span class="invisible">gwalk/</span></a></p><p>Steam<br><a href="https://store.steampowered.com/app/3775050/DOGWALK/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/377</span><span class="invisible">5050/DOGWALK/</span></a></p><p><a href="https://fosstodon.org/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://fosstodon.org/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a></p>
Curtis Holt<p>🐶 DOGWALK is here, from the Blender Studio, so of course I had to check it out:<br><a href="https://youtu.be/sf3JFgug2gA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/sf3JFgug2gA</span><span class="invisible"></span></a><br><a href="https://mas.to/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a> <a href="https://mas.to/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mas.to/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Roughnight<p>Got me a new <a href="https://mastodon.gamedev.place/tags/framework13" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>framework13</span></a> and I'm very satisfied with the performance. <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> with <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> and <a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> is very nice, sitting in the garden^^ also gaming performance is very good for the games I play^^ best buy in the last years for me^^</p>
Sean Tilley<p>Hey, not bad! This feels like pretty decent progress. Now, if I could just perfect the position of the camera rig, so that it feels more over-the-shoulder… <a class="hashtag" href="https://social.wedistribute.org/tag/gamedev" rel="nofollow noopener" target="_blank">#GameDev</a> <a class="hashtag" href="https://social.wedistribute.org/tag/godot" rel="nofollow noopener" target="_blank">#Godot</a></p>