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#webgpu

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Erich Gubler<p>I am incredibly proud to announce that <a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> on Firefox has _officially_ gotten onto the train for stable release in Firefox 141 on Windows! More details to come when it actually releases, but...I'm so stoked, I couldn't _not_ post about it. 😀</p><p>More platforms to come soon, my team hopes.</p><p>Hopefully we'll see <a href="https://hachyderm.io/tags/bevy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bevy</span></a> / <span class="h-card" translate="no"><a href="https://mastodon.social/@bevy" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>bevy</span></a></span> shipping to Firefox soon, eh?</p>
John-Mark Gurney<p>One thing I haven't been able to find out is if any optimization is happening when I pass in my wgsl code. Does it do constant folding, does it do load optimization, etc?</p><p><a href="https://flyovercountry.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://flyovercountry.social/tags/GPUCompute" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPUCompute</span></a></p>
John-Mark Gurney<p>In my playing around w/ WebGPU, I think I have a bilinear debayer function working that runs on the GPU.</p><p>As usual, the hole is deep when looking beyond the surface (e.g algorithms, optimizations).</p><p><a href="https://flyovercountry.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://flyovercountry.social/tags/GPUCompute" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPUCompute</span></a></p>
doboprobodyne<p><span class="h-card" translate="no"><a href="https://mathstodon.xyz/@christianp" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>christianp</span></a></span> </p><p>Just a thought, from a knuckle-dragging biology scientist. TL;DR: I believe there is scope to make the hosting of a peertube instance even more lightweight in the future.</p><p>I read some time ago of people using <a href="https://mathstodon.xyz/tags/webAssembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webAssembly</span></a> to transcode video in a user's web-browser. <a href="https://blog.scottlogic.com/2020/11/23/ffmpeg-webassembly.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.scottlogic.com/2020/11/23</span><span class="invisible">/ffmpeg-webassembly.html</span></a></p><p>Since then, I believe <a href="https://mathstodon.xyz/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> has done/is doing some clever things to improve the browser's access to the device's GPU.</p><p>I have not seen any <a href="https://mathstodon.xyz/tags/peertube" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>peertube</span></a> capability that offloads video transcoding to the user in this way.</p><p>I imagine, though, that this would align well with peertube's agenda of lowering the bar to entry into web-video hosting, so I cannot help but think that this will come in time.</p><p>My own interest is seeing a <a href="https://mathstodon.xyz/tags/Piefed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Piefed</span></a> (activitypub) instance whose web-pages could <a href="https://mathstodon.xyz/tags/autotranslate" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>autotranslate</span></a> posts into the user's own language using the user's own processing power... One day, maybe!</p><p>Thank you again for all your hard work; it is an inspiration.</p><p><a href="https://mathstodon.xyz/tags/mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastodon</span></a> <a href="https://mathstodon.xyz/tags/webVideo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webVideo</span></a> <a href="https://mathstodon.xyz/tags/HLS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HLS</span></a> <a href="https://mathstodon.xyz/tags/transcoding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>transcoding</span></a> <a href="https://mathstodon.xyz/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://mathstodon.xyz/tags/decentralization" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>decentralization</span></a> <a href="https://mathstodon.xyz/tags/edgeComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>edgeComputing</span></a> <a href="https://mathstodon.xyz/tags/webGL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webGL</span></a> <a href="https://mathstodon.xyz/tags/W3C" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>W3C</span></a> <a href="https://mathstodon.xyz/tags/activitypub" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>activitypub</span></a> <a href="https://mathstodon.xyz/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://mathstodon.xyz/tags/ffmpeg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ffmpeg</span></a> <a href="https://mathstodon.xyz/tags/selfhosted" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>selfhosted</span></a> <a href="https://mathstodon.xyz/tags/degoogle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>degoogle</span></a> <a href="https://mathstodon.xyz/tags/mathstodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mathstodon</span></a></p>
doboprobodyne<p><a href="https://mathstodon.xyz/tags/Whisper" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Whisper</span></a> <a href="https://mathstodon.xyz/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> by <a href="https://mathstodon.xyz/tags/Huggingface" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Huggingface</span></a> sounds very exciting!</p><p>Does this mean an <a href="https://mathstodon.xyz/tags/activitypub" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>activitypub</span></a> server could delegate translation-into-user's-language of all the posts to the user's device?</p><p>I'm too thick to have been able to find any system-requirements information for just the text-translation feature... Is this <a href="https://mathstodon.xyz/tags/translation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>translation</span></a> feature likely to fly on mobile devices too?</p><p>Am I getting too excited too soon?</p><p><a href="https://dev.to/proflead/real-time-audio-to-text-in-your-browser-whisper-webgpu-tutorial-j6d" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">dev.to/proflead/real-time-audi</span><span class="invisible">o-to-text-in-your-browser-whisper-webgpu-tutorial-j6d</span></a></p><p><a href="https://github.com/keatonkraiger/Whisper-Transcribe-and-Translate-Tutorial" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/keatonkraiger/Whisp</span><span class="invisible">er-Transcribe-and-Translate-Tutorial</span></a></p><p><a href="https://mathstodon.xyz/tags/language" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>language</span></a> <a href="https://mathstodon.xyz/tags/linguistics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>linguistics</span></a> <a href="https://mathstodon.xyz/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://mathstodon.xyz/tags/STT" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>STT</span></a> <a href="https://mathstodon.xyz/tags/SpeechToText" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpeechToText</span></a> <a href="https://mathstodon.xyz/tags/piefed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>piefed</span></a> <a href="https://mathstodon.xyz/tags/mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastodon</span></a> <a href="https://mathstodon.xyz/tags/edgeComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>edgeComputing</span></a></p>
Arthur Hau, PhD🐶🐱🌱🎵🦣<p>There are two obstacles when you use <a href="https://tribe.net/tags/Assemblyscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Assemblyscript</span></a> and <a href="https://tribe.net/tags/Deno" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Deno</span></a> for <a href="https://tribe.net/tags/MachineLearning" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MachineLearning</span></a> <a href="https://tribe.net/tags/ML" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ML</span></a> and <a href="https://tribe.net/tags/SmallLanguageModels" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SmallLanguageModels</span></a> <a href="https://tribe.net/tags/SLM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SLM</span></a>. 1. Assemblyscript works with linear memory and you have to flatten 3D <a href="https://tribe.net/tags/tensors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tensors</span></a> and 2D <a href="https://tribe.net/tags/matrices" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>matrices</span></a> into 1D <a href="https://tribe.net/tags/arrays" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arrays</span></a> for doing any matrix algebra. 2. Deno is a bit more complicated than Node.js when working with <a href="https://tribe.net/tags/WASM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WASM</span></a> (<a href="https://tribe.net/tags/Webassemly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Webassemly</span></a>) files. Here is how you do it. Webassembly makes NNUE models even faster in computation. This together with <a href="https://tribe.net/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> will become our future. <a href="https://tribe.net/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://tribe.net/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a></p>
Arthur Hau, PhD🐶🐱🌱🎵🦣<p>I have finally decided to use <a href="https://tribe.net/tags/Typescript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Typescript</span></a>, <a href="https://tribe.net/tags/Deno" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Deno</span></a>, and <a href="https://tribe.net/tags/Assemblyscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Assemblyscript</span></a> to do my <a href="https://tribe.net/tags/SLM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SLM</span></a> project. Typescript has strong typing. Assemblyscript will be compiled into <a href="https://tribe.net/tags/Webassembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Webassembly</span></a> wasm which is much faster. I don't need <a href="https://tribe.net/tags/pytorch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pytorch</span></a> or <a href="https://tribe.net/tags/numpy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>numpy</span></a> for manipulating matrices. NNUE modeling of language allows me to use arrays for <a href="https://tribe.net/tags/computing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>computing</span></a> <a href="https://tribe.net/tags/GradientDescents" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GradientDescents</span></a>. </p><p>While Javascript is a messy language, the other related script languages are clean and strict. <a href="https://tribe.net/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> allows me to use the <a href="https://tribe.net/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> via a browser too. <a href="https://tribe.net/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a></p>
Hacker News<p>Particle Life simulation in browser using WebGPU</p><p><a href="https://lisyarus.github.io/blog/posts/particle-life-simulation-in-browser-using-webgpu.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lisyarus.github.io/blog/posts/</span><span class="invisible">particle-life-simulation-in-browser-using-webgpu.html</span></a></p><p><a href="https://mastodon.social/tags/HackerNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HackerNews</span></a> <a href="https://mastodon.social/tags/ParticleLife" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ParticleLife</span></a> <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://mastodon.social/tags/Simulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Simulation</span></a> <a href="https://mastodon.social/tags/BrowserTech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BrowserTech</span></a> <a href="https://mastodon.social/tags/WebDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebDevelopment</span></a> <a href="https://mastodon.social/tags/GamingTech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamingTech</span></a> <a href="https://mastodon.social/tags/GraphicsProgramming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GraphicsProgramming</span></a></p>
rodionb<p>My new (first) blog post on curiosity, <a href="https://mastodon.social/tags/Rust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Rust</span></a>, and <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> — hopefully no <a href="https://mastodon.social/tags/Rust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Rust</span></a> knowledge required to enjoy it. <a href="https://rodio.codeberg.page/posts/first/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">rodio.codeberg.page/posts/firs</span><span class="invisible">t/</span></a></p>
Scrivolical<p>What's the status of WebGPU? Too early? Abandoned?</p><p>Are people still using WebGL?</p><p><a href="https://nexus.torment.ca/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://nexus.torment.ca/tags/WebGL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGL</span></a> <a href="https://nexus.torment.ca/tags/Safari" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Safari</span></a> <a href="https://nexus.torment.ca/tags/macOS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>macOS</span></a></p>
ul131web<p><a href="https://youtu.be/Qy0lRh-jAOU" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/Qy0lRh-jAOU</span><span class="invisible"></span></a><br><a href="https://mastodon.social/tags/Java" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Java</span></a> <a href="https://mastodon.social/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a> <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/threejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.social/tags/developer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>developer</span></a> <a href="https://mastodon.social/tags/python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>python</span></a></p>
Yan Pujante<p>I released an Emscripten port of Dawn, which is an open-source and cross-platform implementation of the WebGPU standard.</p><p><a href="https://github.com/pongasoft/emscripten-ports" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/pongasoft/emscripte</span><span class="invisible">n-ports</span></a></p><p><a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://hachyderm.io/tags/Emscripten" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Emscripten</span></a> <a href="https://hachyderm.io/tags/wasm" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wasm</span></a> <a href="https://hachyderm.io/tags/WebAssembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebAssembly</span></a> <a href="https://hachyderm.io/tags/cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cpp</span></a></p>
W3C Developers<p>Earlier this month, <span class="h-card" translate="no"><a href="https://mastodon.social/@lolaodelola" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lolaodelola</span></a></span> gave a talk on how web standards can unintentionally exclude users—especially those with disabilities or limited tech access.<br>Through examples like autoplay, frames, <a href="https://w3c.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a>, and <a href="https://w3c.social/tags/CSS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CSS</span></a> carousels, Lola demonstrates how assumptions in design can create barriers. </p><p>The <span class="h-card" translate="no"><a href="https://w3c.social/@tag" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>tag</span></a></span> 's "Societal Impact Questionnaire" prompts spec creators to consider who might be excluded: <a href="https://w3ctag.github.io/societal-impact-questionnaire/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">w3ctag.github.io/societal-impa</span><span class="invisible">ct-questionnaire/</span></a> (draft note)</p><p>🎬 Watch "The Web and the Digital Divide": <a href="https://youtu.be/SYU4fb9sTTs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/SYU4fb9sTTs</span><span class="invisible"></span></a></p>
jbz<p>🦾 wgpu: A cross-platform, safe, pure-Rust graphics API. </p><p>「 wgpu is a cross-platform, safe, pure-rust graphics API. It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm.</p><p>The API is based on the WebGPU standard. It serves as the core of the WebGPU integration in Firefox, Servo, and Deno 」</p><p><a href="https://github.com/gfx-rs/wgpu" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/gfx-rs/wgpu</span><span class="invisible"></span></a></p><p><a href="https://indieweb.social/tags/wgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wgpu</span></a> <a href="https://indieweb.social/tags/rust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rust</span></a> <a href="https://indieweb.social/tags/webgl2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgl2</span></a> <a href="https://indieweb.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://indieweb.social/tags/wasm" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wasm</span></a></p>
Kornel<p><a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> is an incredibly important API. Not just for browsers, but for GPUs in general. </p><p>It forces vendors to converge on common approaches that work across platforms and GPUs, instead of everyone pulling towards their own proprietary APIs and extensions. </p><p>It's a unique spec where Apple and Android cooperate. The designs are validated by being implemented by multiple browser vendors, reliably enough to be compatible with sandboxing, across all platforms from Windows to Linux.</p>
ul131web<p><a href="https://www.youtube.com/watch?v=aKPkYY-CYuw" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=aKPkYY-CYuw</span><span class="invisible"></span></a><br><a href="https://mastodon.social/tags/Java" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Java</span></a> <a href="https://mastodon.social/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a> <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/threejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.social/tags/developers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>developers</span></a> <a href="https://mastodon.social/tags/devops" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devops</span></a></p>
ul131web<p><a href="https://youtu.be/hzIxN5OjdVA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/hzIxN5OjdVA</span><span class="invisible"></span></a><br><a href="https://mastodon.social/tags/Java" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Java</span></a> <a href="https://mastodon.social/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a> <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/threejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threejs</span></a></p>
Mott<p>Why is WebGPU considered unsafe in the Chrome browser?</p><p><a href="https://mastodon.radio/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://mastodon.radio/tags/Chrome" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Chrome</span></a> <a href="https://mastodon.radio/tags/LocalPlexity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LocalPlexity</span></a></p>