Ok, we gave in and had a look at a German walkthrough. To be precise: ASM Special issue 15, which I actually owned as a kid! It is since long lost, copies float around the web! So you REALLY have to examine and search EVERYTHING. And I mean literally EVERYTHING. And you CAN‘T solve the game using the mouse interface alone. Which is a huge NO NO in my books. The verb we needed was TURN, and it is NOT in the icons. Then what’s the use of icons anyhow?
#interactivefiction #diekathedrale
In The Dark Crystal, Jen and Kira finally meet, and I ruminate over the awkward puzzles and wild innovation (sometimes both happening at the same time).
https://bluerenga.blog/2025/07/04/the-dark-crystal-evil-triumphs-over-all/
Episode 92: Kenam Moorwak: 1000 Entscheidungen in 20 Jahren EntwicklungWebsite: https://gamedevpodcast.de/92/
Youtube: https://youtu.be/6brrBZghN-Q
Patreon: https://www.patreon.com/gamedevpodcast
Discord: https://discord.gamedevpodcast.de
Gast:Josef Fenger
#gamedev #podcast #textadventure #cyoa #indiegame #interactivefiction
And we're officially kicking off the 2025 Edition of the IFComp!
From now until August 1st, you can submit your authorial intent!
Come show off the best of your best!
https://blog.ifcomp.org/post/788067590629146624/
#interactivefiction #gamedev #indiedev #ifcomp #ifcomp2025 #interactivefictioncompetition
My playthrough of the movie-game The Dark Crystal continues as I unearth the secrets of the landscape
and find it closer in feel to King's Quest than the previous Hi-Res Adventure Games from Sierra
I thought about entering this contest, but I'm not a professional artist with a portfolio and all that. So, I just used it as an art prompt. Made with Sketchup 2017 and MakeHuman
https://mastodon.online/@IFComp@mastodon.gamedev.place/114630494584386978
During production of The Dark Crystal, Sesame Street songwriter / Apple II fan Christopher Cerf made contact with one of the most famous Apple II companies at the time, Sierra On-Line.
I tell the history and play the first part of the resulting game.
All the Adventures will resume tomorrow.
Just a couple days left to register your intent to enter this year's IntroComp: https://introcomp.org/
#InteractiveFiction #IntroComp
One more time on Mystery House II! After a group on Gaming Alexandria put in a week worth's of effort, the NEC version is now fixed and playable all the way through. I replay to the end.
https://bluerenga.blog/2025/06/26/mystery-house-ii-the-fixed-nec-version-and-game-end/
The change from 8bit to 16bit was huge as you can see from this images. Both images are from the same game and very same screen. The game is "Jabato" a Spanish interactive fiction game of the 80s.
On the left you can see the 8bit MSX version, on the right you can see the 16bit Commodore Amiga 500 version.