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#hideousdestructor

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#HideousDestructor is one of the deepest and most well-designed shooters I have ever experienced. I’ve been playing it for years and I’m still not tired of it, and it is completely free

meanwhile the new $70 Indiana Jones starts by forcing you to slog through 1-2 hours of forced story and then you get about 45 minutes’ worth of slapstick entertainment from beating up fascists and I had to stop playing after that because there was more forced story

Some more progress on the Black Hole Generator! I messed a little with particle effects and tried giving it a little Accretion Disk that gets bigger as more stuff gets sucked into the Schwarzschild Radius. It's not perfect yet, and the particles can get a little funky if they're turned down in the settings, but overall I like where this is headed!

After an initial round of feedback, I've tweaked how the BHG "fires" the singularity. Instead of it being thrown from the gun itself, it now spawns wherever you're looking when it fires. Because of this, the player themselves are also beholden to the gravitational pull, which is definitely an added risk to the reward of being able to immediately delete everything across the battlefield...

I've been trying to decide what other weird weapons I want to add to my pack along with the pipebombs I've showed off before, and I've got a few stewing in some early notes documents here and there, but I was quickly inspired to make this behemoth, the Black Hole Generator, or BHG. Most of the base weapon code pulls from the standard BFG-9000 that HDest defines, but instead of a giant ball of Gretchenfrage flavored death, this gun fires, as the name implies, a Black Hole Singularity.

Still working on the graphical assets while I nail down the mechanics, but I finally got this thing behaving in a way that doesn't immediately crash or destroy itself out of nowhere, so that's progress!

You know I don't know why I haven't thought to post about this here, but in case you don't know, not only do I play and #stream #Doom2 #gaming content, but I've also recently taken up #ModDevelopment for #HideousDestructor over the last few months.

Originally I just made a simple reskin, but soon after I started working on my own custom HUD mod, and have now found myself on the newly created community organization on #GitHub. Thank you for including me, by the way.

I've been finding myself pulling down mods and updating, fixing, and enhancing them more often than I've played #HDest! If people are interested I'll probably start posting updates here, so keep an eye out!

#Games#VideoGames#Modder