Released version 1.6 of my QuickDraw view application.
The most significant change is support for pattern operations.
#quickdraw #retrocomputing #classicmac #computergraphics #vectorgraphics
How to render a mesh gradient using RBF interpolation
"Pushing 60hz. Shipping Indiana Jones and The Great Circle." -- https://www.youtube.com/watch?v=0QYETn_qMLk
"Evolving Global Illumination in Overwatch 2." -- https://www.youtube.com/watch?v=0PlxPCq-DbQ
"RE ENGINE Meshlet Rendering Pipeline." -- https://www.youtube.com/watch?v=nWgPtCDXlPc
I tried out some new methods for the transformation, particularly focusing on the extreme points. Also closed paths are pretty nice.
The BioRender brushes look great. I've always wondered how easy it would be to create graphics like this. First, I transform the curves along the path. Before that, I replaced straight lines with cubic splines.
Doing this was cool in the 80s and nowadays it continues to be cool. Mesh in BASIC.
As 3D generative AI matures, it’s reshaping creativity across multiple disciplines.
This year, ever-expanding work in the 3D generative AI space will be explored as part of the SIGGRAPH Technical Papers program, including these three novel methods — each offering a unique take on how 3D generative AI is being applied.
Check out the award-winning research here: https://blog.siggraph.org/2025/06/siggraph-2025-technical-papers-awards-best-papers-honorable-mentions-and-test-of-time.html/
Breakthrough ideas start here.
The SIGGRAPH 2025 Technical Papers program showcases the latest innovations in computer graphics and interactive techniques.
Check it out: https://www.youtube.com/watch?v=HfHC0wNYry8&t=8s
When: August 10–14, 2025
Where: Vancouver, Canada
It's crazy how advanced the graphics software on Symbolics LISP machines were in the 1980's before SGI kind of took over that space.
"Volumetric Screens", a research project of the Public University of Navarre
How to interact with 3D graphics as if we were looking at a 3D computer or mobile screen.
Discover MORE and SUBSCRIBE to our summary of news and updates through link: https://amusementlogic.com/general-news/volumetric-screens-a-research-project-of-the-public-university-of-navarre/
#3d #research #technology #innovation #computergraphics #university #interaction #investigación #tecnología #innovación #gráficos #universidad #interaccion #recherche #technologie #graphiques #universite
Interesting talk: "HPG 2022 Keynote: The Journey to Nanite - Brian Karis, Epic Games" https://www.youtube.com/watch?v=NRnj_lnpORU
Inigo Quilez: Master of the Digital Abyss!
When you're so deep into computer graphics and #fractals that your web pages enter the fourth dimension and vanish! It's just another day in the #demoscene, where "Page Not Found" is the ultimate shader effect.
https://iquilezles.org/articles/ #InigoQuilez #ComputerGraphics #DigitalArt #HackerNews #ngated
Inigo Quilez: computer graphics, mathematics, shaders, fractals, demoscene
So registration for DigiPro 2025 has opened, see ya in Vancouver #movies #animation #VFX #CGI #ComputerGraphics #ComputerAnimation #DigiPro
Another English translated chapter from my earlier work is uploaded to ResearchGate:
Little Data – Fractal Image Compression: From a Network-Historical Miscellany to a Media-Structural Rupture
Raymarching in one Tuesday
Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]
Is there a standard algorithm to create a halftone screen from a greyscale image? How was this even done before computers?
I mean like in this image. At 50%, the raster is like a checker board, and at darker tones, it's like white circles on black.
So just drawing black circles won't get you there.
#graphics #computergraphics #imageprocessing