hey #SuperCollider geeks, (and any other music maverics that do anything connected to sc - like tidal and other) don't miss this chance to join a global community of creatives - number of slots are still available at SuperCollider 3.14 release party on Saturday! all you need is OBS, the streaming server is there for you.
all info here:
https://stream.supercollider.online/
please boost!
Hello internet friends, esteemed audience, and serendipitous readers! I have the house to myself and might do a little stream tonight (aiming for 19:00 CEST, that is 17:00 UTC).
As usual on my Twitch channel:
https://twitch.tv/the_emergent
I'll do things in #SuperCollider. I don't know yet what I want to do - might do some sound design, learn some new things and tie it off with a short livecoding session.
SuperCollider 3.14 release party
We want to celebrate the release of the new SuperCollider version 3.14 with the community with a 24 hour streaming event! There are 72 open 20 minute slots which can be claimed by anyone who wants to contribute a performance. The performance should be related to SuperCollider in some way, although it is not limited to musical performances but can also be talks or other kind of performances.
The event will be happening on 2025-07-26 from UTC 00:00 to UTC 23:59. For your timezone ... this relates to ...
The performances need to be transmitted as video streams which can be created via e.g. OBS - you can take a look at the setup guide. The performances are broadcasted via live.eulerroom.com, which has been kindly provided by TOPLAP - consider donating to them via OpenCollective.
SC Release party
https://stream.supercollider.online/
Apparently @hydra is great for making posters as well! This is going to happen.
@eddyflux, haelmo, @mot4i, @superdirtspatz / osc()_peterson / slow(Math.E), @reckter
Thanks @reckter for your hydra and layout work!
#strudel #nudel #hydra #supercollider
#electronic #music #algorave
Domifare at Folklore
Even Rascob (aka BITPRINT) has been organising regular Live Code gigs are Folklore in Hackney. I played Domifare last night . . . sort of.
I’ve blogged before about pitch recognition being flaky. And it is, but usually within the first three minutes or so, the SuperCollider autocorrelation UGen does actually recognise the pitches and the piece runs.
Not last night. Instead, I spend 15 minutes playing the same four note phrase over and over and over again, in front of an audience.
What went wrong
How to fix it
How I dealt with everything
I think my stage presence was fine, actually, except for when I was giving up at the end. I should have launched a few minutes of solo improv starting from and around the cue phrase. I’m going to practice this a bit, not that I expect the piece to fail like this again.
This was not my first performance of this piece. It went fine when I played it in Austria, 3 years ago.
Well, at least the failure of that piece was all that went wrong
Shelly Knotts and I were also meant to play some MOO, but discovered during the sound check that most of it wasn’t working, so we cut it from the programme.
Audience Reactions
People were generally positive. Multiple people used the word “futility” but with a positive intention. Which goes to show you can’t trust nerds.
To do
Falls jemand das Workshop-Material von meinem #SuperCollider Workshop auf der #cfc25 nachlesen mag: Es ist hier auf meiner Website. https://the-emergent.de/cfc25.html (Da sind noch ein paar Glitches auf der Website, die werden demnächst korrigiert. Die Präsi und der Beispielcode sind das, was ich im Workshop verwendet habe.)
guiBody { arg viewHolder;
var view = View(viewHolder.view, viewHolder.view.parents.last.bounds);
viewHolder.view.parents.last.onResize = { |v|
v.bounds.height = v.bounds.height - 20;
view.bounds = v.bounds; };
view.layout = VLayyout( .....)
Starting to dive down the #supercollider rabbit hole. I figure that I learned enough coding over the years that I didn't enjoy, so I may as well learn to code for a purpose I appreciate - sound and (maybe, eventually) music.
Today was a "brain says no" day. At least I spent a few enjoyable hours learning more about routing in JitLib.
#supercollider
Sound As Pure Form: Music Language Inspired by Supercollider, APL, and Forth
Chord sequence test. 9 voices distributed over ~600 synths.
I’m experimenting with a “partial stealing” algorithm. Each new sound scans the current harmonic state for partials with which it will form a dissonant relationship, and can then request that these partials be attenuated or muted and their corrsponding synths are freed.
The sounds share a limited pool of resources/synths and sometimes twist themselves into interesting shapes to make room for other sounds. #Supercollider
(
var
prefix = ["Algo", "Error", "Top", "Dork", "Open", "Live"],
infix = ["Go"],
suffix = ["Rave", "Pop", "Lab", "Meet", "Bot", "Camp", "Code", "Lap", "Jam", "Rhythms", "Event", "Dork", "Club"];
prefix.do({|i|
suffix.do({|j|
infix.do({|k|
(i++k++j).postln
});
(i ++ j).postln
})
})
)
ah so tired
sleeping 3h per day
sprint time
today general rhrsl
tomorrow premiere
i wrote most of music in #SuperCollider
theres small tape players
and rpi zeros on stage
hope: my sc screen on a tv set (crt) on stage.
keep your fingers crossed for me for this show tnx
Ok, I want to run Hadron, which means I need to compile Hadron which means I need a Rust toolchain which means I need something called cargo which means I need something called cargo-features = ["edition2024"]
Which seems to be too new for ubuntu apt packages....
Or perhaps I've misunderstood?
i'm lkinda happy to succcesfully use the following #SuperCollider construct (it helps you avoiding creating audio busses to effect output from patterns)...
something like:
(
Ndef(\ex2, {
var snd;
snd = Ndef(\in, Pbind(*[
dur: Prand((1 .. 6) / 4, inf),
degree: Prand((0 .. 4),inf),
legato:0.1,
]),
);
snd = PitchShift.ar(snd, 0.2,
[0.505,1,2.01], mul:[2,1,0.4]).sum;
snd = GVerb.ar(snd, 100, 10);
}).play
)
They’re bigger than CERN and hidden in galactic hearts. Black holes might be the ultimate particle accelerators. #blackholes #astrophysics #supercollider
https://geekoo.news/the-universes-ultimate-supercollider-is-hiding-in-plain-sight/