OneBitWonder<p>What do you think about mazes in <a href="https://mastodon.gamedev.place/tags/adventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventureGames</span></a>? Are they a fun gimmick or more of an annoying obstacle?<br>We don’t have any labyrinths in our game yet, so here is just a picture of a cool <a href="https://mastodon.gamedev.place/tags/alpaca" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>alpaca</span></a>.<br><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/PointNClickFriday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PointNClickFriday</span></a></p>