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#fridaysforgamedev

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OneBitWonder<p>In November the ALPACA will travel to London for visiting <a href="https://mastodon.gamedev.place/tags/AdvX25" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdvX25</span></a>! <br>We'll apply for a talk about our ALPACA Game Engine: <a href="https://github.com/pinguin999/ALPACA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/pinguin999/ALPACA</span><span class="invisible"></span></a><br><a href="https://mastodon.gamedev.place/tags/ALPACA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ALPACA</span></a> <a href="https://mastodon.gamedev.place/tags/Spine2D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spine2D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithSpine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MadeWithSpine</span></a> <a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a></p>
OneBitWonder<p>Im November geht es mit dem ALPACA nach London zur <a href="https://mastodon.gamedev.place/tags/AdvX25" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdvX25</span></a>! <br>Wir bewerben uns mit einem Talk über die ALPACA Game Engine: <a href="https://github.com/pinguin999/ALPACA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/pinguin999/ALPACA</span><span class="invisible"></span></a><br><a href="https://mastodon.gamedev.place/tags/ALPACA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ALPACA</span></a> <a href="https://mastodon.gamedev.place/tags/Spine2D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spine2D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithSpine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MadeWithSpine</span></a> <a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a></p>
OneBitWonder<p>We hope you slept well! Today, our protagonist Joy swaps her work overalls for comfy pyjamas<br><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/CharacterArtwork" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CharacterArtwork</span></a></p>
OneBitWonder<p>How do you build a spacesuit for an <a href="https://mastodon.gamedev.place/tags/ALPACA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ALPACA</span></a> ? This is not only a question to the protagonists in our <a href="https://mastodon.gamedev.place/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGame</span></a> 2080 - we also asked ourselves this question today and designed puzzles for the second act<br><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a></p>
OneBitWonder<p>We have been working on the storyboard for the intro to our <a href="https://mastodon.gamedev.place/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGame</span></a>. It explains the mission to set up a parasol in space in the year #2080 to stop the climate crisis.<br><a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a></p>
OneBitWonder<p>We try to make our characters as relatable as possible. Our character Joy in particular should be a person that players can identify with. So we give her some of our own characteristics: She is a tech nerd with a passion for music.</p><p><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>steam</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/videogame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogame</span></a></p>
OneBitWonder<p>Dialogs (and monologues) are a central element of <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a>. Today we used “Schnack”, our in-house dialog editor, to write and structure the dialog for the prologue of 2080.</p><p><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGame</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>steam</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/spine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spine</span></a> <a href="https://mastodon.gamedev.place/tags/spine2d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spine2d</span></a> <a href="https://mastodon.gamedev.place/tags/madewithspine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithspine</span></a> <a href="https://mastodon.gamedev.place/tags/videogame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogame</span></a></p>
OneBitWonder<p>...wieder zu spät zum <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a>, dieses Mal ein Concept Art für einen Teil des Schiffes, der es nur vielleicht ins Spiel schaffen wird.<br><a href="https://mastodon.gamedev.place/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGame</span></a> <a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a></p>
OneBitWonder<p>Today, we analysed the first act of <a href="https://mastodon.gamedev.place/tags/returntomonkeyisland" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>returntomonkeyisland</span></a> and created a puzzle graph. This gives us an idea of how many puzzles can be fitted into one hour of gameplay.</p><p><a href="https://mastodon.gamedev.place/tags/monkeyisland" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>monkeyisland</span></a> <a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <br><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@grumpygamer" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>grumpygamer</span></a></span></p>
OneBitWonder<p>Turning a tech demo into a real game: We, the OneBitWonder team, started working on our <a href="https://mastodon.gamedev.place/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGame</span></a> “2080: Operation Sunshield”. <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>screenshotsaturday</span></a><br><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a></p>
OneBitWonder<p>Yesterday we started the concept phase for "2080 - Operation Sunshield"! Thanks to Nordmedia games funding, we can now work on our <a href="https://mastodon.gamedev.place/tags/ClimateGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGame</span></a> 2080 each Friday. </p><p><a href="https://mastodon.gamedev.place/tags/FridaysForGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FridaysForGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/ClimateGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateGaming</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AdventureGames</span></a></p>