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IT News<p>The Shady School - We can understand why shaderacademy.com chose that name over “the shady school,” b... - <a href="https://hackaday.com/2025/08/25/the-shady-school/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">hackaday.com/2025/08/25/the-sh</span><span class="invisible">ady-school/</span></a> <a href="https://schleuss.online/tags/softwaredevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>softwaredevelopment</span></a> <a href="https://schleuss.online/tags/softwarehacks" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>softwarehacks</span></a> <a href="https://schleuss.online/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://schleuss.online/tags/gpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gpu</span></a></p>
Yan Pujante<p>I released a new version of WebGPU Shader Toy which fixes the flickering that was occurring during resizing.</p><p><a href="https://pongasoft.github.io/webgpu-shader-toy" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">pongasoft.github.io/webgpu-sha</span><span class="invisible">der-toy</span></a></p><p><a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://hachyderm.io/tags/WASM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WASM</span></a> <a href="https://hachyderm.io/tags/WebAssembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebAssembly</span></a> <a href="https://hachyderm.io/tags/Shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shader</span></a></p>
Paweł - Witchcrafter ✔<p>Want to spice up the graphics of your game at <a href="https://mastodon.gamedev.place/tags/MadeWithDefold" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MadeWithDefold</span></a> Jam easily?</p><p>Apply a toon and/or outline shader by @selimanac.bsky.social! 😎</p><p><a href="https://defold.com/assets/defold-toon-shader/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">defold.com/assets/defold-toon-</span><span class="invisible">shader/</span></a></p><p><a href="https://defold.com/assets/defold-3D-outline-shader/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">defold.com/assets/defold-3D-ou</span><span class="invisible">tline-shader/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a></p>
Nestach<p>Now the shield enemy can block incoming projectiles from the player and you have to hit it from behind in order to do damage</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Nestach<p>Playing a bit with the shield enemies and their hit boxes to see how they work with the player and in the level<br><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Nestach<p>I am trying out a detection area for the enemy and when the player steps into it's range it will shield up but it also lets the player use it's shield as a launch pad</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Kernel Bob<p><span class="h-card" translate="no"><a href="https://leds.social/@jasoncoon" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>jasoncoon</span></a></span> recently posted a cube shader that runs colorwaves around the cube's perimeter. I tried expanding that to three nesting cubes.</p><p>This color scheme is a throwaway, but I tried a spatial dither to smooth the hue changes at low brightness. There are interesting possibilities to explore there.</p><p>Source: <a href="https://gist.github.com/kbob/c93e9fcfda836462d2e6f01bcffd294b" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gist.github.com/kbob/c93e9fcfd</span><span class="invisible">a836462d2e6f01bcffd294b</span></a><br>Jason's post: <a href="https://leds.social/@jasoncoon/114973474070298975" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">leds.social/@jasoncoon/1149734</span><span class="invisible">74070298975</span></a></p><p><a href="https://chaos.social/tags/LED" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LED</span></a> <a href="https://chaos.social/tags/PixelBlaze" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelBlaze</span></a> <a href="https://chaos.social/tags/EvilGeniusLabs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EvilGeniusLabs</span></a> <a href="https://chaos.social/tags/Shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shader</span></a></p>
Nestach<p>Putting in the shield enemy in the level to test it out</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Nestach<p>Here is an enemy I've been prototyping, it can shield itself if the player comes too close</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
bµg<p>In <a href="https://fosstodon.org/tags/GLSL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GLSL</span></a> there is no isfinite(), so when you're doing an unsafe division, you need to check both isinf() *and* isnan(). Why? Because x/0.0 is inf, unless x=0.0 in which case it's NaN... And this makes me sad.</p><p>The trick r==r doesn't work because it is true for inf: it only works as an alternative for isnan() :(</p><p>Edit: I guess I could do</p><p>bool isfinite(float x) {<br> return (floatBitsToUint(x) &amp; 0x7f800000u) != 0x7f800000u;<br>}</p><p><a href="https://fosstodon.org/tags/TIL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIL</span></a> <a href="https://fosstodon.org/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a></p>
Nestach<p>Built out the interior ruins of the bridge ruins, for the player to explore and platform inside</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Karsten Schmidt<p>Just learned that my little visual cosine gradient generator tool (from 2015) is featured in this popular video tutorial (1.1M+ views) about artistic shader programming:</p><p><a href="https://youtu.be/f4s1h2YETNY?t=971" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/f4s1h2YETNY?t=971</span><span class="invisible"></span></a></p><p>The tool is still here:<br><a href="https://dev.thi.ng/gradients/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">dev.thi.ng/gradients/</span><span class="invisible"></span></a></p><p>If you want to use these gradients outside shaders (e.g. for dataviz purposes), the actual gradient functionality is also included in these two libraries:</p><p><a href="https://thi.ng/color" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/color</span><span class="invisible"></span></a> (TypeScript/JavaScript)</p><p>Related readme section with presets and code examples:<br><a href="https://github.com/thi-ng/umbrella/blob/develop/packages/color/README.md#cosine-gradients" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/thi-ng/umbrella/blo</span><span class="invisible">b/develop/packages/color/README.md#cosine-gradients</span></a></p><p>Clojure/ClojureScript version:<br><a href="https://github.com/thi-ng/color/blob/master/src/gradients.org" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/thi-ng/color/blob/m</span><span class="invisible">aster/src/gradients.org</span></a></p><p><a href="https://mastodon.thi.ng/tags/ThingUmbrella" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ThingUmbrella</span></a> <a href="https://mastodon.thi.ng/tags/Color" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Color</span></a> <a href="https://mastodon.thi.ng/tags/Gradient" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gradient</span></a> <a href="https://mastodon.thi.ng/tags/Shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shader</span></a> <a href="https://mastodon.thi.ng/tags/Dataviz" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Dataviz</span></a></p>
Nestach<p>I started to build some ruins across the stream for the player to explore some more</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Nestach<p>Built a little bridge for the player to cross the stream while adding some collectables for the player to discover</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Nestach<p>Trying out the river building system and it turned out pretty good in the end, I learned a lot</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
Toni Aittoniemi<p>RAAAAH! And we’re back in business.<br><a href="https://mastodon.green/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.green/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.green/tags/raymarching" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>raymarching</span></a> <a href="https://mastodon.green/tags/4kintro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>4kintro</span></a> <a href="https://mastodon.green/tags/demoscene" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>demoscene</span></a></p>
bµg<p>✨ New blog post: "The current technology is not ready for proper blending"</p><p><a href="https://blog.pkh.me/p/43-the-current-technology-is-not-ready-for-proper-blending.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.pkh.me/p/43-the-current-t</span><span class="invisible">echnology-is-not-ready-for-proper-blending.html</span></a></p><p><a href="https://fosstodon.org/tags/graphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphics</span></a> <a href="https://fosstodon.org/tags/color" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>color</span></a> <a href="https://fosstodon.org/tags/glsl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>glsl</span></a> <a href="https://fosstodon.org/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://fosstodon.org/tags/math" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>math</span></a> <a href="https://fosstodon.org/tags/blog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blog</span></a></p>
Nestach<p>Adding in some enemies to the forest area and testing out their hit detection</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
bµg<p>Playing with <a href="https://fosstodon.org/tags/colors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>colors</span></a> to illustrate my next blog post</p><p><a href="https://fosstodon.org/tags/glsl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>glsl</span></a> <a href="https://fosstodon.org/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://fosstodon.org/tags/lsd" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lsd</span></a> <a href="https://fosstodon.org/tags/Psychedelic" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Psychedelic</span></a></p>
Nestach<p>Here are a few simpel enemies I have tried to code, with basic movement and healthbars</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>