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#SFML

0 Beiträge0 Beteiligte0 Beiträge heute

It's about month and a half since I finished working on support for gamepads in #SFML on Android and the maintainers are ghosting me ever since. I guess I pissed them off with something, although unclear on what.

Welp, seems I'll be building everything on my fork for foreseeable future 🤡

Did you try #DeerPortal 🦌💎and why don’t you like it?
It is a board game driven by a 🦌 Deer god and classical elements 🔥 💦 💨 🌍

#DeerPortal #GameDev #update #sfml #osx #linux #linuxgaming #freesoftware #FOSS #FreeGame #opensource

Most comments which I received and some reviews which I was reading were clear that nobody had a clue what is happening during the game in the context of the cards. I added a simple overlay text, will replace later with some proper graphic for UI, but for now it explains actions after taking the cards.
github.com/deerportal/deerport @sfml

I've crippled my left hand with an axe a month ago so I wasn't able to finalize #SteamDeck support of #Rend or write any articles or do any unrelated gamedev whatsoever (don't even ask me on my gaming backlog!), but the hand is getting better now and now I have a working prototype of gamepad support on #Android in #SFML!

Connection, identification, and button presses are working. Now to get analog inputs and disconnection code in place.

I have an extension library for #SFML and as I am migrating to SFML 3, I am very pleased with how much code I am deleting.

Although I don't fancy the chosen names, it is nice to be able to delete a plethora of math helpers for angles and vectors.

With one exception - I have to maintain my toUnit helper, because the SFML implementation chickens out when the source vector is zero 😂

I made a video last week (scheduled to release *next week*) looking at SFML 3.0rc release candidate vs. SFML 2, Allegro 5 vs. Allegro 4, and SDL 3 vs. SDL2. Just had to re-edit the video to mention the 3.0 launch and reupload. Still will be out next Saturday. ^_^;

I've been thinking about SFML3 so much since making this though and am so hyped to update my chalo-engine next year. :3

#Allegro#SDL#SFML