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#FinalCutPro

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Welp, #DavinciResolve can’t render to AV1 on a #MacBook Pro, and as we all know you can’t get them with actually-powerful GPUs like Nvidia or AMD, so that’s that app out of the running.

Given the fact that #FinalCutPro is a third as much again as #VegasPro for Windows (which is fully capable of rendering to any format via CPU or GPU) which I already own, I think this particular quest has come to an end.

Macs just aren’t built for this purpose. Damn shame as I love the screen on my MBP.

I suppose it's pointless to look any further into #FinalCutPro.

Cost - FCP: $299, Vegas Pro $169
License: Perpetual for both

Both popular, both comprehensive.

The deciding factor is that one platform supports a GPU (which can be upgraded over time if needed, along with the CPU, along with the RAM) to facilitate faster editing and especially video encoding, and one requires you to purchase an entirely new machine and doesn't support external GPUs at all.

Plus I already own #SonyVegas.

Have had a few chats with some folks about this, but wanted to see if I could get more input:

I'd like to start doing more beefy video editing and curious which route I should go: Resolve or Final Cut Pro? I'm new to both apps and have background on some of the differences between each, but would love to get thoughts from those with experience. There's pros and cons for both.

Thanks in advance!

Who do you know on the #finalcutpro team?

Be aware! If you are editing a project in Final Cut Pro for iPad and you want to import that project into Final Cut Pro (for Mac) you cannot convert the project from 2D to Spatial Video.

The project settings dialog doesn’t allow you to convert the project to Spatial even though the source media from the .fcpbundle is Spatial Video.

1/3

Bizarre bug(?) in FCP: dropping a clip into a project that is set to the same resolution and frame rate (1080p/23.98) and the same three frames out of every second are consistently dropped. Almost like one side of the app sees the metadata and plays it back, but the engine fails to render.

Solution? Add an effect, in this case a blur, but set the amount to zero. This forces FCP to re-render the clip, and eliminates the missed frames. WTF.

I'm not a filmmaker, but I've been using #Kdenlive to make some simple video edits, here and there ever since I moved to #Linux, and I far loved it over all other video editors I've used (for my use case) including #Adobe's #PremierePro, #Apple's #FinalCutPro, and #Sony's #VEGASPro.

I even edited all of our wedding videos - 1 for my side of the wedding, and another for the bride's side of the wedding using Kdenlive. Boggles my mind how this super easy to use yet so much more powerful video editor than I need it to be is
#FOSS. Definitely one of #KDE's best app yet, the only other KDE app that I think is on par in terms of quality and UI/UX is probably Dolphin (tho there are others that come quite close).

RE:
https://floss.social/users/kdenlive/statuses/113884216550993840

FLOSS.socialKdenlive (@kdenlive@floss.social)Attached: 1 image Are you a #filmmaker using #kdenlive? Let us know about your project! Regardless of whether you are working on making shorts with your mates, features or corporate ads, online or TV shows or music videos, we want to see and promote them all! We are building a showreel made up of clips from projects edited with Kdenlive. We aim to encourage more artists to move beyond expensive, closed systems to a free way of making movies. Help us help the next generation of filmmakers! #videoediting @kde@lemmy.kde.social