TECC :archlinux:<p>I love <a href="https://social.tchncs.de/tags/turnbased" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>turnbased</span></a> strategy and <a href="https://social.tchncs.de/tags/4X" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>4X</span></a> <a href="https://social.tchncs.de/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a> because they give me full control over every decision without the pressure of real-time reactions. I enjoy <a href="https://social.tchncs.de/tags/building" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>building</span></a> empires, <a href="https://social.tchncs.de/tags/managing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>managing</span></a> resources, and <a href="https://social.tchncs.de/tags/planning" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>planning</span></a> several moves ahead. Every choice matters — whether it’s expanding my territory, negotiating with rivals, or preparing for war. It’s incredibly rewarding to see a long-term plan succeed. These games test my patience, intelligence, and adaptability.</p><p><a href="https://social.tchncs.de/tags/TurnBasedStrategy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TurnBasedStrategy</span></a> <a href="https://social.tchncs.de/tags/4XGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>4XGames</span></a> <a href="https://social.tchncs.de/tags/EmpireBuilder" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EmpireBuilder</span></a> <a href="https://social.tchncs.de/tags/ThinkAhead" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ThinkAhead</span></a> <a href="https://social.tchncs.de/tags/GamePlan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamePlan</span></a></p>