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#luanti

6 Beiträge4 Beteiligte0 Beiträge heute
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More testing. Deepslate tools are interesting, low-level enchants "for free" (dig down 60 blocks). Hammer turns cobblestone into gravel, gravel into white sand, I'll be hitting lots of things to learn more.

Knockback is CRAZY now, 20+ blocks for KB 1.

LOTs more friends outside. I don't think dropping a bed to sleep is safe anymore. Really want a base or a high tree against nighttime spawns.

I don't know why there's dead things in the water. Are the fish drowning‽
#luanti #minetest #voxelibre

OK, updated VoxeLibre (and backed up entire minetest/Luanti install), and everything works. Hostile mobs are slightly more effective, tho I still cleared a couple spawners without harm.

New leather is useful, if you like light armor, 1 cow leather = 4 rabbit hides, and those are used for leather armor. So now you'd just need 6 cow leathers for a full suit. Alas, you can't dye glowy armor.
#luanti #minetest #voxelibre

I worked on the codebase and the pirate ship again, and I am happy to report that my game #Lazarr! is finally feature-complete. (And hopefully bug-free, too. 😅)

All the *technical* features I planned for v2.0.0 are now finished.

Now the only thing missing are the final levels, and then preparing for the big release day. Wish me luck! But it will still take a while because the levels are very important.

Here’s a rare view on a hidden debug screen in #Lazarr! I made it a while ago to test the trigger system. It shows a list of all nodes (blocks) that can trigger something or be triggered.

This screen is useful to be because it reveals information that is otherwise hidden. It will show a warning icon for any invalid state, allowing me to catch bugs early.

Fellow devs: Take your time and add tools to reveal hidden state. It WILL make your life so much easier in future.

#Lazarr!: I’ve added a simple overlay feature to the rotating hook item. Blocks now show arrows to indicate the rotation direction.

That mirror in the screenshot will rotate to the left if the player left-clicks (blue arrow), or it will rotate clockwise on a rightclick (yellow arrows).

This feature was added due to a player request. It can of course be disabled in the game settings.